Bionicle Heroes DS
8/10 - IGN.com. "fans ofshould be ready for more, and they'll find it in ."
I had the amazing opportunity to work on Bionicle Heroes DS as a Level Design Intern at AMAZE Entertainment in 2006. There I was able to hone my level design and scripting skills as well as work with some great people.
Role: Level Designer/Scripter
- Collaborated with the Lead Game Designer to plan and execute scripting for 5 levels and 2 boss encounters.
- Designed and implemented layout of items, doors, enemies, and AI paths for enemies and bosses, as well as level streaming volumes.
Gameplay video of one of the level I worked on. All video credit goes to video creator.